So scientists can only invent during working hours, which is particularly annoying if I want to create multiple copies of the same device. However, the Invention Constructor cannot be unlocked for home use, not even in debug mode. It is also particularly endearing to be able to converse with the Robot. I find the Invention Constructor to be the most fascinating attraction (see first pic), with interesting animations and invented products ( Sim Ray, Satellite Dish, Cloning Machine, Wormhole Generator etc). – However, on the bright side, the scientist coworkers do actually experiment, and can be “ordered” to do constructive things like gardening, cleaning, building the rocket, or experimentation on various substances. It’s much “easier” to do these things on random townie coworkers. While Nervous Subject was the Beakers’ guinea pig, STM Bianca Monty, Kent Capp, Vidcund Curious and the Racing Men are NOT exactly my test subjects in that same sense. Use the Sim Ray to freeze or mind-control coworkers, test serums or tainted serums on coworkers. – Many of the work-related goals are to experiment on one’s coworkers. I initially thought of reassigning the careers of the relevant STM sims, so they can all work together here in nice blue lab coats. – The middle levels of the science career have nice light blue lab coats □ That’s what FutureSims Lab has in common with Hyde Dynamic. Yes, the scientist is Sims 4 Dr Prometheus Hyde, the Watcher of the STM Universe.
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